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- >=20
- > Often, along with a Lightwave animation, I'll be requested to do=20
- > "call-outs", that is, text, on a graphic or animation.
- >=20
- > This is often inconvenient in LW or PShop, because they are not orient=
- ed
- > towards charecter generation--specifically, the object oriented aspects=
- thereof.
- > (I.E. they are bitmapped oriented, not string oriented.)
- >=20
- > So, anybody know any good PC character generation s/w?
- >=20
-
- After Cibit96 SCALA MM100 will hit the Market for any more
- Infomation plesae contact one of our SCALA DEALer or if you give me
- your fax number i can fax you some details on the MM100
-
-
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- ___ =20
- \\ -------------------------=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D--=
- -------------------------
- \\ // Amiga 4OOO/O4O P=E1lmi Hamilton Lord tel: +354 5524839
- \X/ SCALA Dealer Rem@rvik.ismennt.is Reykjavik, Iceland=20
- =20
- ___________ " If i can't do it ! Nobody can " ________________________=
- _____
- -----------=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D--
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